NLBeamColumn3d Class Reference

#include <NLBeamColumn3d.h>

Inheritance diagram for NLBeamColumn3d:

Element DomainComponent TaggedObject MovableObject List of all members.

Public Member Functions

 NLBeamColumn3d ()
 NLBeamColumn3d (int tag, int nodeI, int nodeJ, int numSections, SectionForceDeformation *sectionPtrs[], CrdTransf3d &coordTransf, double massDensPerUnitLength=0.0, int maxNumIters=10, double tolerance=1e-12)
 ~NLBeamColumn3d ()
int getNumExternalNodes (void) const
const IDgetExternalNodes (void)
Node ** getNodePtrs (void)
int getNumDOF (void)
void setDomain (Domain *theDomain)
int commitState (void)
int revertToLastCommit (void)
int revertToStart (void)
int update (void)
const MatrixgetTangentStiff (void)
const MatrixgetInitialStiff (void)
const MatrixgetMass (void)
void zeroLoad (void)
int addLoad (ElementalLoad *theLoad, double loadFactor)
int addInertiaLoadToUnbalance (const Vector &accel)
const VectorgetResistingForce (void)
const VectorgetResistingForceIncInertia (void)
int sendSelf (int cTag, Channel &theChannel)
int recvSelf (int cTag, Channel &theChannel, FEM_ObjectBroker &theBroker)
int displaySelf (Renderer &theViewer, int displayMode, float fact)
void Print (OPS_Stream &s, int flag=0)
ResponsesetResponse (const char **argv, int argc, Information &eleInformation)
int getResponse (int responseID, Information &eleInformation)
int setParameter (const char **argv, int argc, Information &info)
int updateParameter (int parameterID, Information &info)

Friends

OPS_Streamoperator<< (OPS_Stream &s, NLBeamColumn3d &E)

Detailed Description

Definition at line 57 of file NLBeamColumn3d.h.


Constructor & Destructor Documentation

NLBeamColumn3d::NLBeamColumn3d (  ) 

Definition at line 72 of file NLBeamColumn3d.cpp.

NLBeamColumn3d::NLBeamColumn3d ( int  tag,
int  nodeI,
int  nodeJ,
int  numSections,
SectionForceDeformation sectionPtrs[],
CrdTransf3d coordTransf,
double  massDensPerUnitLength = 0.0,
int  maxNumIters = 10,
double  tolerance = 1e-12 
)

NLBeamColumn3d::~NLBeamColumn3d (  ) 

Definition at line 200 of file NLBeamColumn3d.cpp.


Member Function Documentation

int NLBeamColumn3d::getNumExternalNodes ( void   )  const [virtual]

Implements Element.

Definition at line 235 of file NLBeamColumn3d.cpp.

const ID & NLBeamColumn3d::getExternalNodes ( void   )  [virtual]

Implements Element.

Definition at line 242 of file NLBeamColumn3d.cpp.

Node ** NLBeamColumn3d::getNodePtrs ( void   )  [virtual]

Implements Element.

Definition at line 248 of file NLBeamColumn3d.cpp.

int NLBeamColumn3d::getNumDOF ( void   )  [virtual]

Implements Element.

Definition at line 254 of file NLBeamColumn3d.cpp.

References NEGD.

void NLBeamColumn3d::setDomain ( Domain theDomain  )  [virtual]

int NLBeamColumn3d::commitState ( void   )  [virtual]

Reimplemented from Element.

Definition at line 326 of file NLBeamColumn3d.cpp.

References CrdTransf::commitState(), SectionForceDeformation::commitState(), and opserr.

int NLBeamColumn3d::revertToStart ( void   )  [virtual]

const Matrix & NLBeamColumn3d::getTangentStiff ( void   )  [virtual]

Implements Element.

Definition at line 431 of file NLBeamColumn3d.cpp.

References CrdTransf::getGlobalStiffMatrix(), and CrdTransf::update().

const Matrix & NLBeamColumn3d::getMass ( void   )  [virtual]

Reimplemented from Element.

Definition at line 1028 of file NLBeamColumn3d.cpp.

References CrdTransf::getInitialLength().

void NLBeamColumn3d::zeroLoad ( void   )  [virtual]

Implements Element.

Definition at line 1040 of file NLBeamColumn3d.cpp.

References Vector::Zero(), and Matrix::Zero().

int NLBeamColumn3d::addLoad ( ElementalLoad theLoad,
double  loadFactor 
) [virtual]

int NLBeamColumn3d::addInertiaLoadToUnbalance ( const Vector accel  )  [virtual]

Implements Element.

Definition at line 1154 of file NLBeamColumn3d.cpp.

References CrdTransf::getInitialLength(), and Node::getRV().

const Vector & NLBeamColumn3d::getResistingForce ( void   )  [virtual]

const Vector & NLBeamColumn3d::getResistingForceIncInertia ( void   )  [virtual]

int NLBeamColumn3d::displaySelf ( Renderer theViewer,
int  displayMode,
float  fact 
) [virtual]

Reimplemented from DomainComponent.

Definition at line 1784 of file NLBeamColumn3d.cpp.

References Renderer::drawLine(), exit(), Node::getCrds(), Node::getDisp(), NDM, and opserr.

void NLBeamColumn3d::Print ( OPS_Stream s,
int  flag = 0 
) [virtual]

Response * NLBeamColumn3d::setResponse ( const char **  argv,
int  argc,
Information eleInformation 
)

Definition at line 1864 of file NLBeamColumn3d.cpp.

References SectionForceDeformation::setResponse().

int NLBeamColumn3d::getResponse ( int  responseID,
Information eleInformation 
) [virtual]

Reimplemented from Element.

Definition at line 1901 of file NLBeamColumn3d.cpp.

References CrdTransf::getInitialLength(), getResistingForce(), and Information::setVector().

int NLBeamColumn3d::setParameter ( const char **  argv,
int  argc,
Information info 
)

int NLBeamColumn3d::updateParameter ( int  parameterID,
Information info 
) [virtual]

Reimplemented from MovableObject.

Definition at line 2011 of file NLBeamColumn3d.cpp.

References endln, TaggedObject::getTag(), opserr, Information::theDouble, and Information::theID.


Friends And Related Function Documentation

OPS_Stream& operator<< ( OPS_Stream s,
NLBeamColumn3d E 
) [friend]

Definition at line 1777 of file NLBeamColumn3d.cpp.


The documentation for this class was generated from the following files:

Generated on Mon Oct 23 15:05:46 2006 for OpenSees by doxygen 1.5.0