activateParameter(int parameterID) | UserDefinedHingeIntegration2d | [virtual] |
addElasticDeformations(ElementalLoad *theLoad, double loadFactor, double L, double *v0) | UserDefinedHingeIntegration2d | [virtual] |
addElasticFlexDeriv(double L, Matrix &dfedh, double dLdh=0.0) | BeamIntegration | [inline, virtual] |
addElasticFlexibility(double L, Matrix &fe) | UserDefinedHingeIntegration2d | [virtual] |
BeamIntegration(int classTag) | BeamIntegration | |
getClassTag(void) const | MovableObject | |
getClassType(void) const | MovableObject | [virtual] |
getCopy(void) | UserDefinedHingeIntegration2d | [virtual] |
getDbTag(void) const | MovableObject | |
getLocationsDeriv(int nIP, double L, double dLdh, double *dptsdh) | BeamIntegration | [virtual] |
getSectionLocations(int numSections, double L, double *xi) | UserDefinedHingeIntegration2d | [virtual] |
getSectionWeights(int numSections, double L, double *wt) | UserDefinedHingeIntegration2d | [virtual] |
getTangentDriftI(double L, double LI, double q2, double q3, bool yAxis=false) | BeamIntegration | [inline, virtual] |
getTangentDriftJ(double L, double LI, double q2, double q3, bool yAxis=false) | BeamIntegration | [inline, virtual] |
getWeightsDeriv(int nIP, double L, double dLdh, double *dwtsdh) | BeamIntegration | [virtual] |
MovableObject(int classTag, int dbTag) | MovableObject | |
MovableObject(int classTag) | MovableObject | |
Print(OPS_Stream &s, int flag=0) | UserDefinedHingeIntegration2d | [virtual] |
recvSelf(int cTag, Channel &theChannel, FEM_ObjectBroker &theBroker) | UserDefinedHingeIntegration2d | [virtual] |
sendSelf(int cTag, Channel &theChannel) | UserDefinedHingeIntegration2d | [virtual] |
setDbTag(int dbTag) | MovableObject | |
setParameter(const char **argv, int argc, Information &info) | UserDefinedHingeIntegration2d | |
BeamIntegration::setParameter(const char **argv, int argc, Parameter ¶m) | MovableObject | [virtual] |
updateParameter(int parameterID, Information &info) | UserDefinedHingeIntegration2d | [virtual] |
UserDefinedHingeIntegration2d(int npL, const Vector &ptL, const Vector &wtL, int npR, const Vector &ptR, const Vector &wtR, double E, double A, double I) | UserDefinedHingeIntegration2d | |
UserDefinedHingeIntegration2d() | UserDefinedHingeIntegration2d | |
~BeamIntegration() | BeamIntegration | [virtual] |
~MovableObject() | MovableObject | [virtual] |
~UserDefinedHingeIntegration2d() | UserDefinedHingeIntegration2d | |