activateParameter(int parameterID) | MovableObject | [virtual] |
addInertiaLoadSensitivityToUnbalance(const Vector &accel, bool tag) | Element | [virtual] |
addInertiaLoadToUnbalance(const Vector &accel) | ForceBeamColumn3d | [virtual] |
addLoad(ElementalLoad *theLoad, double loadFactor) | ForceBeamColumn3d | [virtual] |
addResistingForceToNodalReaction(bool inclInertia) | Element | [virtual] |
alphaM | Element | [protected] |
betaK | Element | [protected] |
betaK0 | Element | [protected] |
betaKc | Element | [protected] |
commitSensitivity(int gradNumber, int numGrads) | Element | [virtual] |
commitState(void) | ForceBeamColumn3d | [virtual] |
displaySelf(Renderer &theViewer, int displayMode, float fact) | ForceBeamColumn3d | [virtual] |
DomainComponent(int tag, int classTag) | DomainComponent | [protected] |
Element(int tag, int classTag) | Element | |
ForceBeamColumn3d() | ForceBeamColumn3d | |
ForceBeamColumn3d(int tag, int nodeI, int nodeJ, int numSections, SectionForceDeformation **sec, BeamIntegration &beamIntegr, CrdTransf3d &coordTransf, double rho=0.0, int maxNumIters=10, double tolerance=1.0e-12) | ForceBeamColumn3d | |
getClassTag(void) const | MovableObject | |
getClassType(void) const | ForceBeamColumn3d | [inline, virtual] |
getDamp(void) | Element | [virtual] |
getDampSensitivity(int gradNumber) | Element | [virtual] |
getDbTag(void) const | MovableObject | |
getDomain(void) const | DomainComponent | [virtual] |
getExternalNodes(void) | ForceBeamColumn3d | [virtual] |
getInitialFlexibility(Matrix &fe) | ForceBeamColumn3d | [protected] |
getInitialStiff(void) | ForceBeamColumn3d | [virtual] |
getInitialStiffSensitivity(int gradNumber) | Element | [virtual] |
getMass(void) | ForceBeamColumn3d | [virtual] |
getMassSensitivity(int gradNumber) | Element | [virtual] |
getNodePtrs(void) | ForceBeamColumn3d | [virtual] |
getNumDOF(void) | ForceBeamColumn3d | [virtual] |
getNumExternalNodes(void) const | ForceBeamColumn3d | [virtual] |
getRayleighDampingForces(void) | Element | [protected] |
getResistingForce(void) | ForceBeamColumn3d | [virtual] |
getResistingForceIncInertia(void) | ForceBeamColumn3d | [virtual] |
getResistingForceSensitivity(int gradNumber) | Element | [virtual] |
getResponse(int responseID, Information &eleInformation) | ForceBeamColumn3d | [virtual] |
getResponseSensitivity(int responseID, int gradNumber, Information &eleInformation) | Element | [virtual] |
getTag(void) const | TaggedObject | [inline] |
getTangentStiff(void) | ForceBeamColumn3d | [virtual] |
isSubdomain(void) | Element | [virtual] |
Kc | Element | [protected] |
MovableObject(int classTag, int dbTag) | MovableObject | |
MovableObject(int classTag) | MovableObject | |
operator<<(OPS_Stream &s, ForceBeamColumn3d &E) | ForceBeamColumn3d | [friend] |
Element::operator<<(OPS_Stream &s, TaggedObject &m) | TaggedObject | [friend] |
Print(OPS_Stream &s, int flag=0) | ForceBeamColumn3d | [virtual] |
recvSelf(int cTag, Channel &theChannel, FEM_ObjectBroker &theBroker) | ForceBeamColumn3d | [virtual] |
revertToLastCommit(void) | ForceBeamColumn3d | [virtual] |
revertToStart(void) | ForceBeamColumn3d | [virtual] |
sendSelf(int cTag, Channel &theChannel) | ForceBeamColumn3d | [virtual] |
setDbTag(int dbTag) | MovableObject | |
setDomain(Domain *theDomain) | ForceBeamColumn3d | [virtual] |
setParameter(const char **argv, int argc, Parameter ¶m) | ForceBeamColumn3d | [virtual] |
setRayleighDampingFactors(double alphaM, double betaK, double betaK0, double betaKc) | Element | [virtual] |
setResponse(const char **argv, int argc, Information &eleInformation, OPS_Stream &s) | ForceBeamColumn3d | [virtual] |
setSectionPointers(int numSections, SectionForceDeformation **secPtrs) | ForceBeamColumn3d | [protected] |
setTag(int newTag) | TaggedObject | [protected] |
TaggedObject(int tag) | TaggedObject | |
update(void) | ForceBeamColumn3d | [virtual] |
updateParameter(int parameterID, Information &info) | ForceBeamColumn3d | [virtual] |
zeroLoad(void) | ForceBeamColumn3d | [virtual] |
~DomainComponent() | DomainComponent | [virtual] |
~Element() | Element | [virtual] |
~ForceBeamColumn3d() | ForceBeamColumn3d | |
~MovableObject() | MovableObject | [virtual] |
~TaggedObject() | TaggedObject | [virtual] |