WindowRenderer.h

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00001 /* ****************************************************************** **
00002 **    OpenSees - Open System for Earthquake Engineering Simulation    **
00003 **          Pacific Earthquake Engineering Research Center            **
00004 **                                                                    **
00005 **                                                                    **
00006 ** (C) Copyright 1999, The Regents of the University of California    **
00007 ** All Rights Reserved.                                               **
00008 **                                                                    **
00009 ** Commercial use of this program without express permission of the   **
00010 ** University of California, Berkeley, is strictly prohibited.  See   **
00011 ** file 'COPYRIGHT'  in main directory for information on usage and   **
00012 ** redistribution,  and for a DISCLAIMER OF ALL WARRANTIES.           **
00013 **                                                                    **
00014 ** Developed by:                                                      **
00015 **   Frank McKenna (fmckenna@ce.berkeley.edu)                         **
00016 **   Gregory L. Fenves (fenves@ce.berkeley.edu)                       **
00017 **   Filip C. Filippou (filippou@ce.berkeley.edu)                     **
00018 **                                                                    **
00019 ** ****************************************************************** */
00020                                                                         
00021 // $Revision: 1.1.1.1 $
00022 // $Date: 2000/09/15 08:23:27 $
00023 // $Source: /usr/local/cvs/OpenSees/SRC/renderer/WindowRenderer.h,v $
00024                                                                         
00025                                                                         
00026 // File: ~/renderer/WindowRenderer.h
00027 //
00028 // Written: fmk 
00029 // Created: 10/98
00030 // Revision: A
00031 //
00032 // Description: This file contains the class definition for WindowRenderer.
00033 // WindowRenderer is an abstract base class. An WindowRenderer object is used
00034 // to create an image of the domain.
00035 //
00036 // What: "@(#) WindowRenderer.h, revA"
00037 
00038 #ifndef WindowRenderer_h
00039 #define WindowRenderer_h
00040 
00041 #include <Renderer.h>
00042 
00043 class WindowRenderer : public Renderer
00044 {
00045  public:
00046     WindowRenderer(int width, int height,
00047                    ColorMap &theMap);
00048 
00049     virtual ~WindowRenderer();
00050 
00051     // 
00052     // the following are for setting up the vieing system
00053     //
00054 
00055     // the following are in world coordinates & define view coord system
00056     virtual int setVRP(float x, float y, float z) =0; // point on view plane    
00057     virtual int setVPN(float x, float y, float z) =0; // view plane normal
00058     virtual int setVUP(float x, float y, float z) =0; // view-up vector
00059         
00060     // the following are in view coordinates    
00061     virtual int setViewWindow(float, float, float, float) =0; // view bounds
00062                                // umin, umax, vmin, vmax
00063 
00064     virtual int setPlaneDist(float, float) =0; // location of
00065                                // near and far clipping planes
00066 
00067     virtual int setProjectionMode(int) =0; // 
00068     virtual int setFillMode(int) =0;    // 1 = wire, otherwise fill
00069     
00070     virtual int setPRP(float u, float v, float n) =0; // eye location if 
00071                                  // perspective, dirn to +ViewPlane if parallel
00072 
00073     // the following are in normalized coordinates
00074     virtual int setPortWindow(float, float, float, float) =0; // view port
00075                               // left, right, bottom, top [-1,1,-1,1]
00076                                   
00077  protected:
00078     
00079   private:
00080 } ;
00081 
00082 #endif
00083 
00084 
00085 
00086 

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