Kinematic2D01.h

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00001 // Kinematic2D.h
00002 //
00004 
00005 #if !defined KINEMATIC2D01_H
00006 #define KINEMATIC2D01_H
00007 
00008 #include "PlasticHardening2D.h"
00009 
00010 class Kinematic2D01 : public PlasticHardening2D
00011 {
00012 public:
00013     Kinematic2D01(int tag, double min_iso_factor,
00014                                 PlasticHardeningMaterial &kpx,
00015                                 PlasticHardeningMaterial &kpy, double dir);
00016 
00017         virtual ~Kinematic2D01();
00018 
00019         virtual void    Print(OPS_Stream &s, int flag =0);
00020         virtual YS_Evolution *getCopy(void);
00021         //virtual int   evolveSurface(YieldSurfaceBC *ys, double magPlasticDefo);
00022         
00023 private:
00024 //      double minIsoFactor;
00025 };
00026 
00027 #endif

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