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00031 #include <DrainPinch1Material.h>
00032 #include <Vector.h>
00033
00034 DrainPinch1Material::DrainPinch1Material(int tag,
00035 double E, double fyp, double fyn, double alpha,
00036 double ecaps, double ecapk, double ecapa, double ecapd,
00037 double cs, double ck, double ca, double cd,
00038 double capSlope, double capDispP, double capDispN,
00039 double fpp, double fpn, double pinch, double res,
00040 double b):
00041
00042 DrainMaterial(tag, MAT_TAG_DrainPinch1, 15, 19, b)
00043 {
00044 data[0] = E;
00045 data[1] = fyp;
00046 data[2] = fyn;
00047 data[3] = alpha;
00048 data[4] = ecaps;
00049 data[5] = ecapk;
00050 data[6] = ecapa;
00051 data[7] = ecapd;
00052 data[8] = cs;
00053 data[9] = ck;
00054 data[10] = ca;
00055 data[11] = cd;
00056 data[12] = capSlope;
00057 data[13] = capDispP;
00058 data[14] = capDispN;
00059 data[15] = fpp;
00060 data[16] = fpn;
00061 data[17] = pinch;
00062 data[18] = res;
00063
00064
00065 this->revertToStart();
00066 }
00067
00068 DrainPinch1Material::DrainPinch1Material(int tag, const Vector &input, double b):
00069
00070 DrainMaterial(tag, MAT_TAG_DrainPinch1, 15, 19, b)
00071 {
00072 for (int i = 0; i < 19; i++)
00073 data[i] = input(i);
00074
00075
00076 this->revertToStart();
00077 }
00078
00079 DrainPinch1Material::DrainPinch1Material(void):
00080 DrainMaterial(0, MAT_TAG_DrainPinch1, 15, 19)
00081 {
00082
00083 }
00084
00085 DrainPinch1Material::~DrainPinch1Material(void)
00086 {
00087
00088 }
00089
00090 int
00091 DrainPinch1Material::revertToStart(void)
00092 {
00093 double dyp = data[1]/data[0];
00094 double dyn = data[2]/data[0];
00095
00096 hstv[0] = data[0];
00097 hstv[1] = data[0];
00098 hstv[2] = dyp;
00099 hstv[3] = dyn;
00100 hstv[4] = 0.0;
00101 hstv[5] = dyp;
00102 hstv[6] = dyn;
00103 hstv[7] = data[1];
00104 hstv[8] = data[2];
00105 hstv[9] = data[13];
00106 hstv[10] = data[14];
00107 hstv[11] = 0.0;
00108 hstv[12] = 0.0;
00109 hstv[13] = 0.0;
00110 hstv[14] = data[0];
00111
00112
00113 for (int i = 0; i < 15; i++)
00114 hstv[i+15] = hstv[i];
00115
00116 return 0;
00117 }
00118
00119 UniaxialMaterial*
00120 DrainPinch1Material::getCopy(void)
00121 {
00122 Vector input(data, 19);
00123
00124 DrainPinch1Material *theCopy =
00125 new DrainPinch1Material(this->getTag(), input, beto);
00126
00127 return theCopy;
00128 }