DomainComponent.hGo to the documentation of this file.00001 /* ****************************************************************** ** 00002 ** OpenSees - Open System for Earthquake Engineering Simulation ** 00003 ** Pacific Earthquake Engineering Research Center ** 00004 ** ** 00005 ** ** 00006 ** (C) Copyright 1999, The Regents of the University of California ** 00007 ** All Rights Reserved. ** 00008 ** ** 00009 ** Commercial use of this program without express permission of the ** 00010 ** University of California, Berkeley, is strictly prohibited. See ** 00011 ** file 'COPYRIGHT' in main directory for information on usage and ** 00012 ** redistribution, and for a DISCLAIMER OF ALL WARRANTIES. ** 00013 ** ** 00014 ** Developed by: ** 00015 ** Frank McKenna (fmckenna@ce.berkeley.edu) ** 00016 ** Gregory L. Fenves (fenves@ce.berkeley.edu) ** 00017 ** Filip C. Filippou (filippou@ce.berkeley.edu) ** 00018 ** ** 00019 ** ****************************************************************** */ 00020 00021 // $Revision: 1.6 $ 00022 // $Date: 2006/09/05 19:47:54 $ 00023 // $Source: /usr/local/cvs/OpenSees/SRC/domain/component/DomainComponent.h,v $ 00024 00025 00026 #ifndef DomainComponent_h 00027 #define DomainComponent_h 00028 00029 // Written: fmk 00030 // Created: 11/96 00031 // Revision: A 00032 // 00033 // Description: This file contains the class definition for DomainComponent. 00034 // The DomainComponent class is an abstract class, example subclasses include 00035 // Element, Node, SP_Constraint, MP_Constraint, NodalLoad, ElementalLoad. 00036 // Each of these objects forms part of Domain and has methods to set and obtain 00037 // the associated Domain object. 00038 // 00039 // What: "@(#) DomainComponent.h, revA" 00040 00041 #include <TaggedObject.h> 00042 #include <MovableObject.h> 00043 00044 #include <Vector.h> 00045 00046 class Domain; 00047 class Renderer; 00048 00049 class DomainComponent: public TaggedObject, public MovableObject 00050 { 00051 public: 00052 virtual ~DomainComponent(); 00053 00054 virtual void setDomain(Domain *theDomain); 00055 virtual Domain *getDomain(void) const; 00056 00057 // Method for visualisation, default does nothing 00058 virtual int displaySelf(Renderer &, int displayMode, float fact); 00059 00060 protected: 00061 DomainComponent(int tag, int classTag); 00062 00063 private: 00064 Domain *theDomain; // a pointer to the enclosing Domain object 00065 }; 00066 00067 #endif 00068 00069 |