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ElasticIsotropic3D Class Reference#include <ElasticIsotropic3D.h>
Inheritance diagram for ElasticIsotropic3D::
List of all members.
Public Methods |
| ElasticIsotropic3D (int tag, double E, double nu, double expp=0.6, double pr=100.0, double pop=0.0) |
| ElasticIsotropic3D () |
| ~ElasticIsotropic3D () |
int | setTrialStrain (const Vector &v) |
int | setTrialStrain (const Vector &v, const Vector &r) |
int | setTrialStrainIncr (const Vector &v) |
int | setTrialStrainIncr (const Vector &v, const Vector &r) |
const Matrix& | getTangent (void) |
const Vector& | getStress (void) |
const Vector& | getStrain (void) |
int | setTrialStrain (const Tensor &v) |
| methods to set and retrieve state using the Tensor class. More...
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int | setTrialStrain (const Tensor &v, const Tensor &r) |
int | setTrialStrainIncr (const Tensor &v) |
int | setTrialStrainIncr (const Tensor &v, const Tensor &r) |
const Tensor& | getTangentTensor (void) |
const stresstensor | getStressTensor (void) |
const Tensor& | getStrainTensor (void) |
int | commitState (void) |
int | revertToLastCommit (void) |
int | revertToStart (void) |
NDMaterial* | getCopy (void) |
| Called by GenericSectionXD. More...
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const char* | getType (void) const |
| Return a string indicating the type of material model. More...
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int | getOrder (void) const |
int | sendSelf (int commitTag, Channel &theChannel) |
int | recvSelf (int commitTag, Channel &theChannel, FEM_ObjectBroker &theBroker) |
void | Print (ostream &s, int flag=0) |
void | setInitElasticStiffness (void) |
Constructor & Destructor Documentation
ElasticIsotropic3D::ElasticIsotropic3D (
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int tag,
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double E,
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double nu,
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double expp = 0.6,
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double pr = 100.0,
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double pop = 0.0 )
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ElasticIsotropic3D::ElasticIsotropic3D (
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)
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ElasticIsotropic3D::~ElasticIsotropic3D (
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)
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Member Function Documentation
void ElasticIsotropic3D::Print (
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ostream & s,
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int flag = 0 ) [virtual]
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A pure virtual function. The component is to output itself to the output stream {s}. The integer {flag} can be used to select just what should be output, by default
is passed.
Reimplemented from ElasticIsotropicMaterial.
Definition at line 315 of file ElasticIsotropic3D.cpp. |
int ElasticIsotropic3D::commitState (
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void ) [virtual]
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NDMaterial * ElasticIsotropic3D::getCopy (
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void ) [virtual]
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int ElasticIsotropic3D::getOrder (
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void ) const [virtual]
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const Vector & ElasticIsotropic3D::getStrain (
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void ) [virtual]
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const Tensor & ElasticIsotropic3D::getStrainTensor (
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void ) [virtual]
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const Vector & ElasticIsotropic3D::getStress (
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void ) [virtual]
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const stresstensor ElasticIsotropic3D::getStressTensor (
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void ) [virtual]
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const Matrix & ElasticIsotropic3D::getTangent (
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void ) [virtual]
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const Tensor & ElasticIsotropic3D::getTangentTensor (
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void ) [virtual]
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const char * ElasticIsotropic3D::getType (
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void ) const [virtual]
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This is a pure virtual method, one must be written for each instantiable subclass of MovableObject. Each object has to receive the data needed to be able to recreate itself in the new process after it has been sent through {theChannel}. If the object is an aggregation containing other objects, new objects of the correct type can be constructed using {theBroker}. To return
if successful or a
if not.
Reimplemented from ElasticIsotropicMaterial.
Definition at line 289 of file ElasticIsotropic3D.cpp. |
int ElasticIsotropic3D::revertToLastCommit (
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void ) [virtual]
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int ElasticIsotropic3D::revertToStart (
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void ) [virtual]
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int ElasticIsotropic3D::sendSelf (
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int commitTag,
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Channel & theChannel ) [virtual]
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This is a pure virtual method, one must be written for each instantiable subclass of MovableObject. Each object has to send the data needed to be able to reproduce that object in a remote process. The object uses the methods provided by {theChannel} object to send the data to another channel at the remote actor, the address of the channel is set before this method is called. An object of similar type at the remote actor is invoked with a {receiveSelf()} to receive the data. Returns
if successful (successful in that the data got to the channel), or a
if no data was sent.
Reimplemented from ElasticIsotropicMaterial.
Definition at line 268 of file ElasticIsotropic3D.cpp. |
void ElasticIsotropic3D::setInitElasticStiffness (
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void )
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int ElasticIsotropic3D::setTrialStrain (
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const Tensor & v,
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const Tensor & r ) [virtual]
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int ElasticIsotropic3D::setTrialStrain (
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const Tensor & v ) [virtual]
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int ElasticIsotropic3D::setTrialStrain (
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const Vector & v,
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const Vector & r ) [virtual]
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int ElasticIsotropic3D::setTrialStrain (
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const Vector & v ) [virtual]
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int ElasticIsotropic3D::setTrialStrainIncr (
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const Tensor & v,
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const Tensor & r ) [virtual]
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int ElasticIsotropic3D::setTrialStrainIncr (
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const Tensor & v ) [virtual]
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int ElasticIsotropic3D::setTrialStrainIncr (
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const Vector & v,
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const Vector & r ) [virtual]
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int ElasticIsotropic3D::setTrialStrainIncr (
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const Vector & v ) [virtual]
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The documentation for this class was generated from the following files:
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