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ColorMap Class Reference

#include <ColorMap.h>

List of all members.

Public Methods

 ColorMap ()
virtual ~ColorMap ()
virtual float getRed (float value)=0
virtual float getGreen (float value)=0
virtual float getBlue (float value)=0
virtual int getRGB (float value, float &red, float &green, float &blue)=0
virtual int startImage ()=0


Detailed Description

The ColorMap is an abstract class, it defines the interface all concrete subclasses must provide. A ColorMap object is used to determine the mapping between scalar quantities to be displayed in an image and the rgb values that are displayed. \

}

Definition at line 51 of file ColorMap.h.


Constructor & Destructor Documentation

ColorMap::ColorMap ( ) [inline]
 

Does nothing.

Definition at line 57 of file ColorMap.h.

ColorMap::~ColorMap ( ) [inline, virtual]
 

Does Noting.

Definition at line 62 of file ColorMap.h.


Member Function Documentation

float ColorMap::getBlue ( float value ) [pure virtual]
 

To return the blue intensity of the rgb triple for the scalar quantity {value}.

float ColorMap::getGreen ( float value ) [pure virtual]
 

To return the green intensity of the rgb triple for the scalar quantity {value}.

int ColorMap::getRGB ( float value,
float & red,
float & green,
float & blue ) [pure virtual]
 

float ColorMap::getRed ( float value ) [pure virtual]
 

To return the red intensity of the rgb triple for the scalar quantity {value}.

int ColorMap::startImage ( ) [pure virtual]
 


The documentation for this class was generated from the following file:
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