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ColorMap Class Reference#include <ColorMap.h>
List of all members.
Detailed Description
The ColorMap is an abstract class, it defines the interface all concrete subclasses must provide. A ColorMap object is used to determine the mapping between scalar quantities to be displayed in an image and the rgb values that are displayed. \
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Definition at line 51 of file ColorMap.h.
Constructor & Destructor Documentation
ColorMap::ColorMap (
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) [inline]
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ColorMap::~ColorMap (
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) [inline, virtual]
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Member Function Documentation
float ColorMap::getBlue (
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float value ) [pure virtual]
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To return the blue intensity of the rgb triple for the scalar quantity {value}. |
float ColorMap::getGreen (
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float value ) [pure virtual]
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To return the green intensity of the rgb triple for the scalar quantity {value}. |
int ColorMap::getRGB (
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float value,
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float & red,
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float & green,
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float & blue ) [pure virtual]
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float ColorMap::getRed (
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float value ) [pure virtual]
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To return the red intensity of the rgb triple for the scalar quantity {value}. |
int ColorMap::startImage (
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) [pure virtual]
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The documentation for this class was generated from the following file:
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