I'm using the ZeroLengthImpact3D element, which is expressed in the following manner.
element zeroLengthImpact3D $tag $slaveNode $masterNode $direction $initGap $frictionRatio $Kt $Kn $Kn2 $Delta_y $cohesion
As to $direction, 1 means out-normal vector of master plane points to +X direction. However I want to define the direction, whose out-normal vector of master plane points to negative X direction.
Can anyone tell me how to define it?
Direction problem about ZeroLengthImpact3D
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Direction problem about ZeroLengthImpact3D
Lin Yuanzheng
SCHOOL OF CIVIL ENGINEERING, SOUTHEAST UNIVERSITY
THE PEOPLE'S REPUBLIC OF CHINA,NANJING
Email: linyz@seu.edu.cn
SCHOOL OF CIVIL ENGINEERING, SOUTHEAST UNIVERSITY
THE PEOPLE'S REPUBLIC OF CHINA,NANJING
Email: linyz@seu.edu.cn