Direction problem about ZeroLengthImpact3D

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seuLinYz
Posts: 1
Joined: Thu May 26, 2016 5:51 pm

Direction problem about ZeroLengthImpact3D

Post by seuLinYz » Thu May 26, 2016 6:07 pm

I'm using the ZeroLengthImpact3D element, which is expressed in the following manner.

element zeroLengthImpact3D $tag $slaveNode $masterNode $direction $initGap $frictionRatio $Kt $Kn $Kn2 $Delta_y $cohesion

As to $direction, 1 means out-normal vector of master plane points to +X direction. However I want to define the direction, whose out-normal vector of master plane points to negative X direction.

Can anyone tell me how to define it? :cry: :cry:
Lin Yuanzheng
SCHOOL OF CIVIL ENGINEERING, SOUTHEAST UNIVERSITY
THE PEOPLE'S REPUBLIC OF CHINA,NANJING
Email: linyz@seu.edu.cn

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