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block2D Command

The block2D command generates meshes of quadrilateral elements in two or three dimensions. In three dimensions, a two-dimensional surface appropriate for shell analysis is generated.

block2d $nx $ny $e1 $n1 element (element arguments) {

1 $x1 $y1 <$z1>

2 $x2 $y2 <$z2>

3 $x3 $y3 <$z3>

4 $x4 $y4 <$z4>

<5> <$x5> <$y5> <$z5>

<6> <$x6> <$y6> <$z6>

<7> <$x7> <$y7> <$z7>

<8> <$x8> <$y8> <$z8>

<9> <$x9> <$y9> <$z9>

}

$nx

$ny

number of elements in the local x and y directions of the block, respectively

$e1

$n1

starting element and node number for generation, respectively

element

string defining which quadrilateral element (Bbar Plane Strain Quadrilateral Element, Enhanced Strain Quadrilateral Element, Quad Element, Shell Element) is being used

(element arguments)

list of data parameters for element being used. This list may include, but is not limited to, a $matTag number

{$x1, .... $x9} {$y1, .... $y9}

coordinates of the block elements in two dimensions

{$z1, .... $z9}

coordinate of the block elements in third dimension (optional, default=0.0)

Only the first four nodes (1-4) are required. Nodes 5-9 are used to generate curved meshes. The user may specify any combination of nodes 5-9, omitting some of them if desired.

NOTE: this command only recognizes variable substitutions when the command

arguments are placed in quotes rather than braces

EXAMPLE:

block2d $nx $ny $e1 $n1 element (element arguments) {

1 $x1 $y1 <$z1>

2 $x2 $y2 <$z2>

3 $x3 $y3 <$z3>

4 $x4 $y4 <$z4>

<5> <$x5> <$y5> <$z5>

<6> <$x6> <$y6> <$z6>

<7> <$x7> <$y7> <$z7>

<8> <$x8> <$y8> <$z8>

<9> <$x9> <$y9> <$z9>

}

Node Numbering for Nine-Node block2D

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