00001 /* ****************************************************************** ** 00002 ** OpenSees - Open System for Earthquake Engineering Simulation ** 00003 ** Pacific Earthquake Engineering Research Center ** 00004 ** ** 00005 ** ** 00006 ** (C) Copyright 1999, The Regents of the University of California ** 00007 ** All Rights Reserved. ** 00008 ** ** 00009 ** Commercial use of this program without express permission of the ** 00010 ** University of California, Berkeley, is strictly prohibited. See ** 00011 ** file 'COPYRIGHT' in main directory for information on usage and ** 00012 ** redistribution, and for a DISCLAIMER OF ALL WARRANTIES. ** 00013 ** ** 00014 ** Developed by: ** 00015 ** Frank McKenna (fmckenna@ce.berkeley.edu) ** 00016 ** Gregory L. Fenves (fenves@ce.berkeley.edu) ** 00017 ** Filip C. Filippou (filippou@ce.berkeley.edu) ** 00018 ** ** 00019 ** ****************************************************************** */ 00020 00021 // $Revision: 1.1.1.1 $ 00022 // $Date: 2000/09/15 08:23:16 $ 00023 // $Source: /usr/local/cvs/OpenSees/SRC/actor/shadow/Shadow.h,v $ 00024 00025 00026 // File: ~/actor/Shadow.h 00027 // 00028 // Written: fmk 00029 // Created: 11/96 00030 // Revision: A 00031 // 00032 // Purpose: This file contains the class definition for Shadow. 00033 // Shadow is meant to be an abstract base class and thus no objects of it's type 00034 // can be instantiated. 00035 // 00036 // What: "@(#) Shadow.h, revA" 00037 00038 #ifndef Shadow_h 00039 #define Shadow_h 00040 00041 #include <bool.h> 00042 00043 #include <MachineBroker.h> 00044 #include <Message.h> 00045 #include <Channel.h> 00046 #include <ChannelAddress.h> 00047 #include <MovableObject.h> 00048 #include <Matrix.h> 00049 #include <Vector.h> 00050 #include <ID.h> 00051 00052 #include <FEM_ObjectBroker.h> 00053 00067 class Shadow 00068 { 00069 public: 00073 Shadow(Channel &theChannel, 00074 00075 FEM_ObjectBroker &theBroker, 00076 ChannelAddress &theAddress); 00077 00078 Shadow(char *program, 00079 Channel &theChannel, 00080 FEM_ObjectBroker &theBroker, 00081 MachineBroker &theMachineBroker, 00082 int compDemand, 00083 bool startShadow); 00084 00085 virtual ~Shadow(); 00086 00093 virtual int sendObject(MovableObject &theObject); 00094 00101 virtual int recvObject(MovableObject &theObject); 00102 00109 virtual int sendMessage(const Message &theMessage); 00110 00117 virtual int recvMessage(Message &theMessage); 00118 00125 virtual int sendMatrix(const Matrix &theMatrix); 00126 00133 virtual int recvMatrix(Matrix &theMatrix); 00134 00141 virtual int sendVector(const Vector &theVector); 00142 00149 virtual int recvVector(Vector &theVector); 00150 00157 virtual int sendID(const ID &theID); 00158 00165 virtual int recvID(ID &theID); 00166 00167 00171 Channel *getChannelPtr(void) const; 00172 00177 FEM_ObjectBroker *getObjectBrokerPtr(void) const; 00178 00183 ChannelAddress *getActorAddressPtr(void) const; 00184 00185 00186 protected: 00188 FEM_ObjectBroker *theBroker; 00189 00191 Channel *theChannel; 00192 00193 private: 00195 ChannelAddress *theRemoteActorsAddress; 00196 }; 00197 00198 #endif