X11Renderer(char *title, int xLoc, int yLoc, int width, int height, ColorMap &theMap, char *fileName) virtual ~X11Renderer() virtual int clearImage(void) virtual int startImage(void) virtual int doneImage(void) virtual int drawLine(const Vector &, const Vector &, float V1, float V2) virtual int drawLine(const Vector &end1, const Vector &end2, const Vector &rgb1, const Vector &rgb2) virtual int drawTriangle(const Vector &, const Vector &, const Vector &, float V1, float V2, float V3) virtual int setVRP(float x, float y, float z) virtual int setVPN(float x, float y, float z) virtual int setVUP(float x, float y, float z) virtual int setViewWindow(float, float, float, float) virtual int setPlaneDist(float, float) virtual int setProjectionMode(int) virtual int setFillMode(int) virtual int setPRP(float u, float v, float n) virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual ~X11Renderer() virtual int clearImage(void) virtual int startImage(void) virtual int doneImage(void) virtual int drawLine(const Vector &, const Vector &, float V1, float V2) virtual int drawLine(const Vector &end1, const Vector &end2, const Vector &rgb1, const Vector &rgb2) virtual int drawTriangle(const Vector &, const Vector &, const Vector &, float V1, float V2, float V3) virtual int setVRP(float x, float y, float z) virtual int setVPN(float x, float y, float z) virtual int setVUP(float x, float y, float z) virtual int setViewWindow(float, float, float, float) virtual int setPlaneDist(float, float) virtual int setProjectionMode(int) virtual int setFillMode(int) virtual int setPRP(float u, float v, float n) virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int clearImage(void) virtual int startImage(void) virtual int doneImage(void) virtual int drawLine(const Vector &, const Vector &, float V1, float V2) virtual int drawLine(const Vector &end1, const Vector &end2, const Vector &rgb1, const Vector &rgb2) virtual int drawTriangle(const Vector &, const Vector &, const Vector &, float V1, float V2, float V3) virtual int setVRP(float x, float y, float z) virtual int setVPN(float x, float y, float z) virtual int setVUP(float x, float y, float z) virtual int setViewWindow(float, float, float, float) virtual int setPlaneDist(float, float) virtual int setProjectionMode(int) virtual int setFillMode(int) virtual int setPRP(float u, float v, float n) virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int startImage(void) virtual int doneImage(void) virtual int drawLine(const Vector &, const Vector &, float V1, float V2) virtual int drawLine(const Vector &end1, const Vector &end2, const Vector &rgb1, const Vector &rgb2) virtual int drawTriangle(const Vector &, const Vector &, const Vector &, float V1, float V2, float V3) virtual int setVRP(float x, float y, float z) virtual int setVPN(float x, float y, float z) virtual int setVUP(float x, float y, float z) virtual int setViewWindow(float, float, float, float) virtual int setPlaneDist(float, float) virtual int setProjectionMode(int) virtual int setFillMode(int) virtual int setPRP(float u, float v, float n) virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int doneImage(void) virtual int drawLine(const Vector &, const Vector &, float V1, float V2) virtual int drawLine(const Vector &end1, const Vector &end2, const Vector &rgb1, const Vector &rgb2) virtual int drawTriangle(const Vector &, const Vector &, const Vector &, float V1, float V2, float V3) virtual int setVRP(float x, float y, float z) virtual int setVPN(float x, float y, float z) virtual int setVUP(float x, float y, float z) virtual int setViewWindow(float, float, float, float) virtual int setPlaneDist(float, float) virtual int setProjectionMode(int) virtual int setFillMode(int) virtual int setPRP(float u, float v, float n) virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int drawLine(const Vector &, const Vector &, float V1, float V2) virtual int drawLine(const Vector &end1, const Vector &end2, const Vector &rgb1, const Vector &rgb2) virtual int drawTriangle(const Vector &, const Vector &, const Vector &, float V1, float V2, float V3) virtual int setVRP(float x, float y, float z) virtual int setVPN(float x, float y, float z) virtual int setVUP(float x, float y, float z) virtual int setViewWindow(float, float, float, float) virtual int setPlaneDist(float, float) virtual int setProjectionMode(int) virtual int setFillMode(int) virtual int setPRP(float u, float v, float n) virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int drawLine(const Vector &end1, const Vector &end2, const Vector &rgb1, const Vector &rgb2) virtual int drawTriangle(const Vector &, const Vector &, const Vector &, float V1, float V2, float V3) virtual int setVRP(float x, float y, float z) virtual int setVPN(float x, float y, float z) virtual int setVUP(float x, float y, float z) virtual int setViewWindow(float, float, float, float) virtual int setPlaneDist(float, float) virtual int setProjectionMode(int) virtual int setFillMode(int) virtual int setPRP(float u, float v, float n) virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int drawTriangle(const Vector &, const Vector &, const Vector &, float V1, float V2, float V3) virtual int setVRP(float x, float y, float z) virtual int setVPN(float x, float y, float z) virtual int setVUP(float x, float y, float z) virtual int setViewWindow(float, float, float, float) virtual int setPlaneDist(float, float) virtual int setProjectionMode(int) virtual int setFillMode(int) virtual int setPRP(float u, float v, float n) virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int setVRP(float x, float y, float z) virtual int setVPN(float x, float y, float z) virtual int setVUP(float x, float y, float z) virtual int setViewWindow(float, float, float, float) virtual int setPlaneDist(float, float) virtual int setProjectionMode(int) virtual int setFillMode(int) virtual int setPRP(float u, float v, float n) virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int setVPN(float x, float y, float z) virtual int setVUP(float x, float y, float z) virtual int setViewWindow(float, float, float, float) virtual int setPlaneDist(float, float) virtual int setProjectionMode(int) virtual int setFillMode(int) virtual int setPRP(float u, float v, float n) virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int setVUP(float x, float y, float z) virtual int setViewWindow(float, float, float, float) virtual int setPlaneDist(float, float) virtual int setProjectionMode(int) virtual int setFillMode(int) virtual int setPRP(float u, float v, float n) virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int setViewWindow(float, float, float, float) virtual int setPlaneDist(float, float) virtual int setProjectionMode(int) virtual int setFillMode(int) virtual int setPRP(float u, float v, float n) virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int setPlaneDist(float, float) virtual int setProjectionMode(int) virtual int setFillMode(int) virtual int setPRP(float u, float v, float n) virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int setProjectionMode(int) virtual int setFillMode(int) virtual int setPRP(float u, float v, float n) virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int setFillMode(int) virtual int setPRP(float u, float v, float n) virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int setPRP(float u, float v, float n) virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int setPortWindow(float, float, float, float) virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int drawGText(const Vector &posGlobal, char *string, int length) virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
virtual int drawLText(const Vector &posLocal, char *string, int length) int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
int displayFace(FACE &) View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
View* theView Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
Projection* theProjection Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
Clipping* theClipping Viewport* theViewport ScanLineConverter* theScan Device* theDevice
Viewport* theViewport ScanLineConverter* theScan Device* theDevice
ScanLineConverter* theScan Device* theDevice
Device* theDevice
alphabetic index Contents
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