geomTrasf in 3d models

Forum for OpenSees users to post questions, comments, etc. on the use of the OpenSees interpreter, OpenSees.exe

Moderators: silvia, selimgunay, Moderators

Post Reply
giovannimilan
Posts: 71
Joined: Wed Apr 05, 2017 12:49 am
Location: ARUP, amsterdam

geomTrasf in 3d models

Post by giovannimilan » Mon Oct 16, 2017 12:54 am

Hi all,

In a 3d model (model basicBuilder -ndm 3 -ndf 6), I ve got beams with an angle respectively to the global coordinate system, do i really need to calculate exactly that angle for the orientation of the GeomTransf to be applied to the beam elements?

selimgunay
Posts: 913
Joined: Mon Sep 09, 2013 8:50 pm
Location: University of California, Berkeley

Re: geomTrasf in 3d models

Post by selimgunay » Mon Oct 16, 2017 1:59 am

You don't need to calculate the angles. You can define the vecxz in the following link without any angles

http://opensees.berkeley.edu/wiki/index ... sformation

giovannimilan
Posts: 71
Joined: Wed Apr 05, 2017 12:49 am
Location: ARUP, amsterdam

Re: geomTrasf in 3d models

Post by giovannimilan » Mon Oct 16, 2017 2:16 am

got it now. also found an old example.

Cheers Selim,

SadeghSalimian
Posts: 12
Joined: Thu Jul 20, 2017 2:53 am

Re: geomTrasf in 3d models

Post by SadeghSalimian » Mon Oct 16, 2017 12:01 pm

in some cases especially that your element is not parallel to global axis according to command manual you need to calculate a vector representing the direction of the local axis (z) of the element. it means you need an extra calculation to gain this vector. to me I always use the rotation matrices in 3D space to calculate this vector.

Post Reply